package csharp.cauth.listeners;

import org.bukkit.event.world.WorldListener;
import org.bukkit.event.world.WorldSaveEvent;

import csharp.cauth.CAuth;
import csharp.cauth.PlayersSL;

public class CAWorldListener extends WorldListener
{
	private final CAuth plugin;

	public CAWorldListener(CAuth instance)
	{
		plugin = instance;
	}

	@Override
	public void onWorldSave(WorldSaveEvent event)
	{
		PlayersSL.savePlayers();
	}
}
